The guide includes documentation of the GDK extension APIs for Game Maker Studio. The extension has a building guide and quick start guide under GDK_Project_GMS2/datafiles/GDK_Extension_Documentation.pdf. When cloning the GDKExtension repo be sure to use the -recurse-submodules switch to include the submodules or required files will be missing when you try to build the solution. The source for the GameMaker Studio 2 GDK Extension and setup instructions for it are available here: įollow the steps listed in the README file at the root of the repo. The GameMaker Studio 2 GDK Extension is required to use the GDK with GameMaker Studio 2. If you don't already have GameMaker Studio 2 installed, download and install it from. See the PC Bootstrapper overview for more information. The PC Bootstrapper has a dependency on the Gaming RunTime Service (GRTS) and If GRTS is out of date on your development PC, it can generate an error (E_FAIL) when attempting to sign in. Starting with the May 2202 GRTS release, a PC Bootstrapper has been added to the PC game launch experience. Up to date Gaming Runtime Services (GRTS) and PC Bootstrapper Be sure to set the installer to update the system paths or the extension project will not be able to find CMake.The following tools and SDKs need to be installed to use GameMaker Studio 2 with the GDK: Integrating the GDK extension into your own project.Use this topic to prepare your GameMaker game for publishing to the Microsoft Store.
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